cdc-coteauxdegaronne
» » Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects
eBook Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects ePub

eBook Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects ePub

by Thomas Petruzzellis

  • ISBN: 0071475567
  • Category: Engineering
  • Subcategory: Engineering
  • Author: Thomas Petruzzellis
  • Language: English
  • Publisher: McGraw-Hill/TAB Electronics; 1 edition (October 20, 2006)
  • Pages: 290
  • ePub book: 1339 kb
  • Fb2 book: 1329 kb
  • Other: rtf doc docx azw
  • Rating: 4.7
  • Votes: 183

Description

Thomas Petruzzellis (Author). This is one of the best entries in the "Evil Genius" series of electronic project books so far. This book is about the building of very simple games driven solely by electronics

Thomas Petruzzellis (Author). This book is about the building of very simple games driven solely by electronics. There is no code or microcontroller driving any of the games. There are a total of 35 projects, all with complete schematics and instructions, and pretty much all of them use very easily found electronic parts such as simple transistors and LED's. Not all of them are games, though.

Goodreads helps you keep track of books you want to read Here are twenty-one science projects that teach you the fundamentals of electronics and circuitry, how to read schematics, solder, use tools, and construct circuits.

Goodreads helps you keep track of books you want to read. Start by marking Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects as Want to Read: Want to Read savin. ant to Read. Here are twenty-one science projects that teach you the fundamentals of electronics and circuitry, how to read schematics, solder, use tools, and construct circuits - while you have fun putting making your own electronic games.

Genius: 21 Do-It-Yourself Entertaining Projects Film Part. Other Book for download : Book Online Warship Pictorial No. 27 - Kriegsmarine Type VII U-Boats Download Episodes in Nineteenth and Twentieth Century Euclidean Geometry (New Mathematical Library) Book Download Cooking the German Way: Revised and Expanded to Include New Low-Fat and Vegetarian Recipes (Easy Menu Ethnic Cookbooks) Free Ebook Ebook Fire Protection Engineering in Building Design (Plant Engineering) Download Download Synthesis of.

construct circuits - while you have fun putting making your own electronic games.

Download Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects by Thomas Petruzzellis or any other file from Books category. Learn the fundamentals of electronics and circuitry while working on 21 fun projects. Download from free file storage.

Spark your creativity with this wickedly inventive guide.

Using affordable, easy-to-find components and equipment, each do-it-yourself project begins with information on safety, the difficulty level, practical uses for the gadget, and the tools needed to complete the project. Spark your creativity with this wickedly inventive guide.

Thomas Petruzzellis is an electronics engineer currently working at the geophysical laboratory at the State . Tom wrote five previous books, including an earlier volume in this series, Electronic Sensors for the Evil Genius.

Thomas Petruzzellis is an electronics engineer currently working at the geophysical laboratory at the State University of New York, Binghamton. Also an instructor at Binghamton, with 30 years' experience in electronics, he is a veteran author who has written extensively for industry publications, including Electronics Now, Modern Electronics, QST, Microcomputer Journal, and Nuts & Volts.

Learn the fundamentals of electronics and circuitry while working on 21 fun projects Here are twenty-one science projects that teach you the fundamentals of electronics and circuitry, how to read schematics, solder, use tools, and construct circuits - while you have fun putting making your own electronic games. org to approved e-mail addresses.

Electronic Gadgets for the Evil Genius: 28 Build-it-Yourself Projects. Get Top Trending Free Books in Your Inbox. Ask yourself: Who is your greatest role model? Next. Nuclear Physics: Exploring the Heart of Matter. 276 Pages·2013·672 KB·102,671 Downloads·New! The principal goals of the study were to articulate the scientific rationale and objectives. Microcontroller Projects for the Evil Genius gets you working on exciting LED, graphics LCD, sensor, audi. Boundaries: When to Say Yes, How to Say No to Take Control of Your Life. 9 MB·248,302 Downloads.

The Evil Genius book series is a collection of paperback publications . October 20 - Electronic Games for the Evil Genius by Thomas Petruzzellis.

The Evil Genius book series is a collection of paperback publications published by McGraw-Hill/TAB Electronics. 1 Books already published. September 15 - Mechatronics for the Evil Genius: 25 Build-it-Yourself Projects by Newton Braga. November 22 - 50 Awesome Auto Projects for the Evil Genius by Gavin Harper. December 20 - MORE Electronic Gadgets for the Evil Genius: 40 NEW Build-it-Yourself Projects by Robert Iannini. December 20 - 25 Home Automation Projects for the Evil Genius by Jerri Ledford.

Learn the fundamentals of electronics and circuitry while working on 21 fun projects

Learn the fundamentals of electronics and circuitry while working on 21 fun projects.

Learn the fundamentals of electronics and circuitry while working on 21 fun projects

Here are twenty-one science projects that teach you the fundamentals of electronics and circuitry, how to read schematics, solder, use tools, and construct circuits - while you have fun putting making your own electronic games.

Comments

Onaxan Onaxan
This book has over 20 chapters covering 35 games and each has about a page and a half used up in the form of a comprehensive listing of ceramic capacitors that are used, or are available. This repeats itself in each chapter and this wastes at least 30 pages of text. Why not just refer back to the first table each time and save 30 otherwise wasted pages? Shame on the author but more shame goes to the editors for not catching this and doing something about it. The projects are mostly simple and a few are clever but this book is best for beginners not expecting that much.
Brannylv Brannylv
Purchased this book for my brother.He was thrilled with the service and quality of the book. Will order from this vendor again.
Yla Yla
This is one of the best entries in the "Evil Genius" series of electronic project books so far. This book is about the building of very simple games driven solely by electronics. There is no code or microcontroller driving any of the games. There are a total of 35 projects, all with complete schematics and instructions, and pretty much all of them use very easily found electronic parts such as simple transistors and LED's. Not all of them are games, though. For example, the book includes directions on building a lie detector and also two projects on building very simple organs. There are other books out there with more game circuits than this one, but the games I've played with in this book actually seem to work, and the instructions are detailed and complete. I highly recommend it. The following is the table of contents:

Introduction

Chapter 1: Identifying Electronic Components

Chapter 2: Reading Schematics

Chapter 3: Soldering

Chapter 4: Wonky Wire Game

Chapter 5: Lie Detector

Chapter 6: Macho Meter

Chapter 7: Mood Meter Project

Chapter 8: Super-Reaction Time Tester

Chapter 9: Touch Sensitive Coin Tosser/Decision Maker

Chapter 10: The Tingler Project

Chapter 11: Xenon Flasher Project

Chapter 12: Siren Project

Chapter 13: Rolling Dice Project

Chapter 14: Game Show Quiz Buzzer

Chapter 15: Wheel-of-Fortune Game

Chapter 16: Skeet-Shooting Game

Chapter 17: Grab-the-Gold Game

Chapter 18: Stairway-to-Heaven Game

Chapter 19: Electronic Cricket

Chapter 20: Filtered Blacklight Project

Chapter 21: Mini-Electronic Organ

Chapter 22: 3-Channel Color Organ

Chapter 23: 8-Watt Power Audio Amplifier

Chapter 24: Infrared Target Game

Chapter 25: Electronic Hourglass

Chapter 26: Electronic Windmill/Propeller

Chapter 27: Electronic Roulette Game

Chapter 28: Hangman Game

Chapter 29: Cliff Hanger Game

Chapter 30: Alien Attack Game

Chapter 31: Starburst Light Display

Chapter 32: Electronic Voice Changer

Chapter 33: Racquetball Game

Chapter 34: Theremin Project

Chapter 35: Multi-Chip Programmer

Chapter 36: Simon Memory Game

Chapter 37: Tetris Game Project

Chapter 38: Tic-Tac-Toe Game

APPENDIX: ELECTRONIC KITS SUPPLIERS
Stanober Stanober
I was hopeful about this book and was thoroughly disappointed. The circuits are so simplistic they are barely electronic. It appears that none of the circuits are actually designed or even modified by the author, but are taken from off-the-shelf kits or free circuits on the internet, and then without the complete information. The excessive amount of filler is beyond absurd. Each circuit has a complete table of resistor and capacitor values (a complete page and a half) that are not even used on a some of the circuits. The explainations are fair, but not complete for a beginner. Do not waste your time or money on this book.
ZEr0 ZEr0
Unfortunately it's very hard to actually build the projects, because no pictures of the actual circuit boards are present. (Usually these are included with the projects and reader can then copy these for the use). I can't recommend this book as it was a big disappointment.