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eBook The Atruaghin Clans (Dungeons  Dragons/Gazetteer Accessory GAZ14) ePub

eBook The Atruaghin Clans (Dungeons Dragons/Gazetteer Accessory GAZ14) ePub

by William W. Connors

  • ISBN: 0880388919
  • Category: Puzzles and Games
  • Subcategory: Entertainment
  • Author: William W. Connors
  • Language: English
  • Publisher: Wizards of the Coast (September 1, 1991)
  • Pages: 96
  • ePub book: 1503 kb
  • Fb2 book: 1459 kb
  • Other: lit mbr rtf txt
  • Rating: 4.7
  • Votes: 877

Description

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The Kingdom of Ierendi (Dungeons and Dragons Gazetteer GAZ4). Gazetteer: The Shadow Elves (Dungeons and Dragons/Gaz 13). Carl Sargent.

Author: William W. Connors. The Golden Khan of Ethengar (Dungeons & Dragons Gazetteer GAZ12). The Northern Reaches (Dungeons & Dragons Gazetteer GAZ7). Advanced Dungeons & Dragons.

The Atruaghin Clans book.

Atruaghin Clans, TheThe Atruaghin Clans. Advanced Dungeons & Dragons (AD&D) greatly expanded upon the rules and settings of the original D&D game when it was released in 1977. Fiendish Codex I: Hordes of the Abyss. James Jacobs, Erik Mona.

Dungeons and Dragons Gazetteers of the Known World (14GAZ14). Library descriptions. No library descriptions found. Original publication date. LibraryThing members' description.

The Atruaghin Clans is the fourteenth book in the best-selling Gazetteer series

The Atruaghin Clans is the fourteenth book in the best-selling Gazetteer series. It provides a complete description of the culture, history, and goals of the noble Children of Atruaghin. Included in this product are: A 64-page Player's Book that provides rules for Atruaghin character creation and introduces the Shamani, a new character class. A 32-page DM's Guide that details the history of the Atruaghin Clans, the unique Immortals that they worship, and several sample characters.

The Atruaghin Clans is the fourteenth book in the best-selling Gazetteer series. It provides a complete description of the culture, history, and goals of the noble Children of Atruaghin. Included in this product are: * A 64-page Player's Book that provides rules for Atruaghin character creation and introduces the Shamani, a new character class.* A 32-page DM's Guide that details the history of the Atruaghin Clans, the unique Immortals that they worship, and several sample characters.* A large, full-color map that details the geography of the Atruaghin Plateau and the lands around it.

Comments

Wymefw Wymefw
I watched this product on Amazon for a long time, waiting for an acceptable price. I'm glad I waited. It is a high-quality product, but not quite what I was hoping for. If you're looking for a supplement with ideas on how to integrate American Indian-style characters into the D&D world, this isn't it. It is a very specific setting, largely separate from the rest of the world, and the Atruaghin are based VERY loosely on the actual, historical people they resemble. Don't get me wrong, the exterior artwork is beautiful, the new spells are interesting, and the backstory is well-thought-out; it just wasn't what I wanted it to be.
Whitehammer Whitehammer
As noted, if you want American Indians (kind of) in your D&D game, here you go. The art is pretty, but a bit offensive. The authors get that it's a bit troublesome, but at least acknowledge that.

Pick up the print of demand option from Drive thru. Very reasonable price and all comes in one book. Map works pretty well in smaller size.
breakingthesystem breakingthesystem
This is the final chapter in the acclaimed Gazeteer series! This one covers the wondrous Clansmen of the far steppes. Included are culture, magic, shaman rules, a giant poster map, new spells, rules for new PC types, and some of the most gorgeous artwork you'll ever see in a D&D module! An ingenious sourcebook that will leave you thirsty for more.