cdc-coteauxdegaronne
» » The Art of Halo: Creating A Virtual World
eBook The Art of Halo: Creating A Virtual World ePub

eBook The Art of Halo: Creating A Virtual World ePub

by Eric S. Trautmann

  • ISBN: 0345475860
  • Category: Other Media
  • Subcategory: Photo and Art
  • Author: Eric S. Trautmann
  • Language: English
  • Publisher: Del Rey; First Printing edition (November 9, 2004)
  • Pages: 176
  • ePub book: 1275 kb
  • Fb2 book: 1285 kb
  • Other: lrf lit docx azw
  • Rating: 4.4
  • Votes: 237

Description

This book clearly shows just how much time, energy, passion & love went into creating the entire world of Halo. Much like the Halo Encyclopedia, The Art of Halo demonstrates all the character designs of different versions to the final product.

This book clearly shows just how much time, energy, passion & love went into creating the entire world of Halo. The creation of the art work is simply stunning, if you enjoy glorious colour & unbelievable creative spirits, you owe it to yourself to get a copy of this book. This goes for all the different locations in the Halo Universe.

A lavish art book spotlighting the many kinds of artwork that went into the creation of the award-winning, bestselling game 'HALO', from . When Halo hit the shelves with the launch of the Xbox in 2001, it was an immediate sensation.

A lavish art book spotlighting the many kinds of artwork that went into the creation of the award-winning, bestselling game 'HALO', from concept sketches to paintings, characters to environments, weapons to military vehicles. This action-packed science fiction-military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers-and scored numerous awards for its innovations, irresistibility, and sheer thrills.

When Halo® hit the shelves with the launch of the Xbox® in 2001, it was an immediate sensation. This action-packed science fiction-military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.

Top. American Libraries Canadian Libraries Universal Library Community Texts Project Gutenberg Biodiversity Heritage Library Children's Library. Halesowen Chronicle Newspaper Grenfell Support News Newspaper Northampton Herald And Post Newspaper Westminster And City News Newspaper Oc Weekly Newspaper Stourbridge Chronicle Newspaper Kidderminster Chronicle Newspaper. movies All video latest This Just In Prelinger Archives Democracy Now!

The Art of Halo is an art book that collects the concepts and designs of the immensely popular game. This book is recommended to video game artists and Halo fans.

The Art of Halo is an art book that collects the concepts and designs of the immensely popular game. The main bulk of art are on characters and enemies, followed by the environment. Weapons and vehicles have a smaller portion. There are sketches, painted illustrations as well as a lot of screenshots.

The Art of Halo: Creating a Virtual World. The book includes a foreword by Jason Jones and a preface by Marcus R. Lehto. A successor to The Art of Halo, titled Halo: The Great Journey: The Art of Building Worlds, was released on October 18, 2011.

Trautmann, Eric S. Paperback -The Art Of Halo: Creating a Virtual . Eric Carle Art & Culture Paperback Books 1950-1999 Publication Year. Eric Weiner Paperback Books.

item 1 The Art Of Halo: Creating a Virtual Masterpiece by Trautmann, Eric S. Paperback -The Art Of Halo: Creating a Virtual Masterpiece by Trautmann, Eric S. Paperback. item 3 The Art Of Halo: Creating a Virtual Masterpiece by Trautmann, Eric S. Eric Weiner Paperback Children's & Young Adults' Books. Eric Weiner Business, Economics & Industry Paperback Books.

Written by. Eric S. Trautman. HaLo (12 items) list by JoKeR. Published 10 years, 6 months ago. View all The Art of Halo: Creating a Virtual Masterpiece lists. Manufacturer: Random House USA Inc Release date: 9 November 2004 ISBN-10 : 0345475860 ISBN-13: 9780345475862. add. Separate tags with commas, spaces are allowed. Use tags to describe a product . for a movie Themes heist, drugs, kidnapping, coming of age Genre drama, parody, sci-fi, comedy Locations paris, submarine, new york.

Eric S. Trautmann is an American science fiction author associated with Microsoft projects. He also worked heavily on the Star Wars universe, co-authoring several pieces of Star Wars literary references. In addition, he began writing books for Xbox games starting with Crimson Skies, which he co-authored along with fellow Halo novelist Eric Nylund. He is the author of the book The Art of Halo. In Halo: Combat Evolved, Eric Trautmann did some writing for the story with Matt Soell and Brannon Boren.

When Halo® hit the shelves with the launch of the Xbox® in 2001, it was an immediate sensation. This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

Comments

Moronydit Moronydit
"The Art of Halo: Creating a Virtual World" was written at the time between Halo 1 and 2, and as such it balances its time between giving you insight into the design of Halo and doing its best to highlight the differences that were coming in Halo 2. The images are the best quality for the way both games looked at the time, but more importantly the book does a nice job of breaking down the categories of design, dedicating separate sections to Bungie's history, the story, and then each individual element of the games: weapons, aliens, vehicles, etc.

If you're interested in a nice pictorial history of the early days of Halo, "The Art of Halo: Creating a Virtual World" is a fun read. There are newer more thorough books now, but I still enjoyed this one immensely.
Jugore Jugore
Older book that seems dated at this point but an interesting look back at the original design for Halo: Combat Evolved. My favorite parts are the descriptions and designs for some of the levels, this isn't extensive but even the limited look is interesting.
Bremar Bremar
This book clearly shows just how much time, energy, passion & love went into creating the entire world of Halo. The creation of the art work is simply stunning, if you enjoy glorious colour & unbelievable creative spirits, you owe it to yourself to get a copy of this book. Then as a added treat, check out on-line some of the HD trailers which are available, if your able, try to get copies on DVD & watch them on a large screen TV in full HD mode ... check your heart rate before & after ... if you don't have goose bumps & want to run out & buy a Xbox 360 & Halo 2 or 3 ... you may want to check your pulse. 5 stars out of 5 stars ... easy.
Dagdardana Dagdardana
The Art of Halo is something that every major fan of the halo universe and Halo's art should have. The book itself is of good quality; you won't find weak binding or cheap manufacturing problems here. The book covers pretty much all of the basic topics you might expect, from character studies to weapon designs and environment studies. All in all i was hoping to be surprised a little more, this book covered all the typical topics that might be expected but didn't have anything too special. However, the art was great and it covered the many stages of development that the various species, machines and characters went through.
On a side note, i was somewhat misled by the title to assume that this book would cover the more modern games in the halo franchise, only to find that it was made apparently before the second game even came out, which was the biggest disappointment for me, but i guess that's my fault for not doing a little more research on it. I later found that "Art of Halo 3" was much more of what i was looking for, but apparently it is now a rare collectible and currently around $500. Sure hope they reprint a second edition sometime for cheaper. . .
grand star grand star
After reading some mixed reviews, I decided for the price to go ahead and give it a buy. I was not disappointed. Yes, this book does not cover anything past Halo 2, but, the book contains a lot of behind the scenes making of tidbits, as well as TONS of concepts and sketch art that you would not find published anywhere else. I was not disappointed with this book, and am glad to add it to my Halo collection. Like I said, any TRUE Halo fan should and would not have any complaints about adding this book to their library, and I strongly recommend purchasing it just for the eye candy alone! HALO FTW!!
Maximilianishe Maximilianishe
The Art of HALO: Creating a Virtual World is a book that must be a part of your Halo collection. Much like the Halo Encyclopedia, The Art of Halo demonstrates all the character designs of different versions to the final product. This goes for all the different locations in the Halo Universe. Ranging from:

Environments.
Vehicle Design.
Character Uniform Study.
To the Weapons and Gear.

The artwork and amount of detail that Bungie has put into the Halo franchise is outstanding. The created worlds and level of design is beautiful.

Although i did expect a little more out of the book, but it is still a great book for your collection.
So go out there and buy it for your collection
Happy Shopping!
Gralinda Gralinda
it's wide and tall but not too thick so it slides wherever you want it nicelyy. It's not hardcover like i thought it was but it still came in perfect condition which i was very happy about as a collector. It's a nice little look into the halo world
This is more of an art book rather than a story,,,,the art of the Halo designs and creatures...anyone interested in drawing their own fantasies would love it.